

Check out their barricade for items.įrom the barricade, you can lob explosives on the Guardian ahead, or you can stasis it then use the explosive cannister to take out the whole thing with little trouble. Some survivors (well, dead survivors) barricaded themselves past their own laser-mines. Being so close to the store, you may want to head back and sell it.

Look into the pit in the blow-out room for a semi-conductor. Now that you know, you can prepare to freeze and kill it. Power Node - In the blow-out room past the Parasitic Gestalt.Īn elite slasher drops in with the exploder if you go for the power node.

Javelin spears (electrocution) also work. Set the laser mines low, or be prepared to aim low with the Line Gun. The room past the store will pit you against the parasite gestalt - basically a bunch of parasites bunched together and fall apart when shot. Stock up on ammunition (or swap weapons) at store if you need to. IGN prefers laser-mines to blast the enemies before entering. Detonator mines are a good back-up (overkill), and you can also shoot from across the gap if you trigger the spawn and run back.Ī Lurker and Puker are in the room with the store. On the second level, mutant space babies drop from the far wall. Pukers, Slashers, Leapers and exploders attack on the first catwalk, before the first lift. Otherwise, you will need to watch yourself. Stasis is handy, and if you have the Contact Beam upgraded with stasis, the stage is a breeze. The fuel tower is infested as usual, but because of the vertical displacement of the level, you will have a hard time aiming at enemies until they drop down to your floor.
